Profile of byeddy.eth in Optimism
Posts by byeddy.eth
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Dark Forest ARES: Milestone 2 Submission and request for feedback
by byeddy.eth - No Role
Posted on: Sept. 7, 2024, 11:01 a.m.
Content: Thank you for your suggestion !
We have already submitted Milestone 2 on the Charmverse platform.
We will continue to share more information about our progress on charmverse and the forum as it becomes available.
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Dark Forest ARES: Milestone 2 Submission and request for feedback
by byeddy.eth - No Role
Posted on: Aug. 31, 2024, 5:31 a.m.
Content: GM optimism!
On behalf of the DFArchon team, I am excited to announce that we have reached Milestone 2 of Dark Forest ARES project, which received an OP grant in Season 5 , Cycle 22 1 .
In this post, we outline our achievements and the upcoming steps. We encourage everyone, especially those interested in innovative game mechanics, to join our community, try out the game, and share your feedback.
What is Dark Forest ARES & DFAres v 0 . 1 Round 4 ?
Dark Forest ARES is a community-run development of Dark Forest. We periodically conduct development and game testing activities, experimenting with innovative game mechanics and gathering feedback from real players.
Dark Forest Ares v 0 . 1 Round 4 game screenshot 1920 × 1015 457 KB
From June to August 2024 , we worked on the development of DFAres v 0 . 1 Round 4 . In August, we held a six-day DFAres v 0 . 1 Round 4 game event on the Redstone mainnet. Players have submitted over 182 , 680 transactions in total.
What we delivered
We updated the ZK circuits to support the controllable distribution of resources within the universe. This allows for higher planet levels for planets closer to the center of the universe without revealing the specific coordinates of planets, thereby shaping the players’ game objectives.
We introduced inner radius by modifying the ZK circuits. Players can only operate in the universe space outside the inner radius. The value of the inner radius starts off large and gradually decreases to zero as the game progresses. This adjustment helps regulate the game’s pace, ensuring that all players advance towards the center of the universe at a consistent rate, thereby promoting balance within the game.
We published two very detailed technical analysis articles:
Modifications to Fog of War in Dark Forest
https://mirror.xyz/dfarchon.eth/p-KTL-h 8 JP 0 W 8 A 2 gO 4 puYao 9 KoJP_SwktUgTxKJ 1 i 1 o
This article details our exploration and considerations for adjusting ZK circuits for game balance in Dark Forest Ares. We also discuss and introduce two interesting ideas: clock-like space sharding and layered difficulties control of space map mining.
Function as Entity: A New Attempt at Porting Dark Forest to MUD
https://mirror.xyz/dfarchon.eth/jbwxDBOGPo 1 tbYqj 541 uMkUCLkuCXi 74 l_vzPjVAnxQ
In this article, we review the development of Dark Forest Ares over the past year and more, analyzing the foundational design architecture and scalability of Dark Forest as an onchain MMO game. We also discuss the concept of “Function as Entity”, which represents a new attempt in our efforts to port Dark Forest to MUD.
We implemented the basic framework for the union system. Players in the game can create unions, and union administrators can invite specific players to join the union and manage union-related matters. Within the same union, players sending energy in the game have a mutual support effect, which promotes teamwork among players in the game.
Relevant Information
Game address: https://dfares-round 4 .netlify.app/ 1
Blockchain explorer: Redstone address details for 0 x 962847 b 239 b 1103 D 4 C 8 B 4 eb 67 Bc 663 aC 32 a 6 aeb 7 | Blockscout 1
For more detailed updates, please refer to the player guide:
https://dfares.notion.site/DFAres-Round- 4 -Guide-c 52181824 f 21461 f 9 fa 50 a 9 f 7989555 c
Open Source Code (Tag: v 0 . 1 . 4 -backup) GitHub - dfarchon/DFARES-v 0 . 1 : Dark Forest Community Rounds
What’s next
You can review all of the upcoming milestones and deliverables on CharmVerse.
We’ve already started the development on next Milestone: port the core game loop to MUD engine.
Feedback and feature requests
We hope to hear your feedback on our development content and design ideas, as well as any features you would like to see introduced in future development.
You can find the game website and open source code in Relevant Information or Open Source Code section.
Contact info
Please reach out to us by commenting here or using any of the contact information below. We would love to hear your feedback or help you with any issues or ideas related to the explorer.
GitHub: DFArchon · GitHub
Twitter : x.com
Email: dfarchon[at]gmail[dot]com
Stay Optimistic! :love_you_gesture:
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Dark Forest ARES: Milestone 2 Submission and request for feedback
by byeddy.eth - No Role
Posted on: Aug. 31, 2024, 5:31 a.m.
Content: GM optimism!
On behalf of the DFArchon team, I am excited to announce that we have reached Milestone 2 of Dark Forest ARES project, which received an OP grant in Season 5 , Cycle 22 .
In this post, we outline our achievements and the upcoming steps. We encourage everyone, especially those interested in innovative game mechanics, to join our community, try out the game, and share your feedback.
What is Dark Forest ARES & DFAres v 0 . 1 Round 4 ?
Dark Forest ARES is a community-run development of Dark Forest. We periodically conduct development and game testing activities, experimenting with innovative game mechanics and gathering feedback from real players.
Dark Forest Ares v 0 . 1 Round 4 game screenshot 1920 × 1015 457 KB
From June to August 2024 , we worked on the development of DFAres v 0 . 1 Round 4 . In August, we held a six-day DFAres v 0 . 1 Round 4 game event on the Redstone mainnet. Players have submitted over 182 , 680 transactions in total.
What we delivered
We updated the ZK circuits to support the controllable distribution of resources within the universe. This allows for higher planet levels for planets closer to the center of the universe without revealing the specific coordinates of planets, thereby shaping the players’ game objectives.
We introduced inner radius by modifying the ZK circuits. Players can only operate in the universe space outside the inner radius. The value of the inner radius starts off large and gradually decreases to zero as the game progresses. This adjustment helps regulate the game’s pace, ensuring that all players advance towards the center of the universe at a consistent rate, thereby promoting balance within the game.
We published two very detailed technical analysis articles:
Modifications to Fog of War in Dark Forest
https://mirror.xyz/dfarchon.eth/p-KTL-h 8 JP 0 W 8 A 2 gO 4 puYao 9 KoJP_SwktUgTxKJ 1 i 1 o
This article details our exploration and considerations for adjusting ZK circuits for game balance in Dark Forest Ares. We also discuss and introduce two interesting ideas: clock-like space sharding and layered difficulties control of space map mining.
Function as Entity: A New Attempt at Porting Dark Forest to MUD
https://mirror.xyz/dfarchon.eth/jbwxDBOGPo 1 tbYqj 541 uMkUCLkuCXi 74 l_vzPjVAnxQ
In this article, we review the development of Dark Forest Ares over the past year and more, analyzing the foundational design architecture and scalability of Dark Forest as an onchain MMO game. We also discuss the concept of “Function as Entity”, which represents a new attempt in our efforts to port Dark Forest to MUD.
We implemented the basic framework for the union system. Players in the game can create unions, and union administrators can invite specific players to join the union and manage union-related matters. Within the same union, players sending energy in the game have a mutual support effect, which promotes teamwork among players in the game.
Relevant Information
Game address: https://dfares-round 4 .netlify.app/
Blockchain explorer: Redstone address details for 0 x 962847 b 239 b 1103 D 4 C 8 B 4 eb 67 Bc 663 aC 32 a 6 aeb 7 | Blockscout
For more detailed updates, please refer to the player guide:
https://dfares.notion.site/DFAres-Round- 4 -Guide-c 52181824 f 21461 f 9 fa 50 a 9 f 7989555 c
Open Source Code (Tag: v 0 . 1 . 4 -backup) GitHub - dfarchon/DFARES-v 0 . 1 : Dark Forest Community Rounds
What’s next
You can review all of the upcoming milestones and deliverables on CharmVerse.
We’ve already started the development on next Milestone: port the core game loop to MUD engine.
Feedback and feature requests
We hope to hear your feedback on our development content and design ideas, as well as any features you would like to see introduced in future development.
You can find the game website and open source code in Relevant Information or Open Source Code section.
Contact info
Please reach out to us by commenting here or using any of the contact information below. We would love to hear your feedback or help you with any issues or ideas related to the explorer.
GitHub: DFArchon · GitHub
Twitter : x.com
Email: dfarchon[at]gmail[dot]com
Stay Optimistic! :love_you_gesture:
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Dark Forest ARES: Milestone 1 Submission and request for feedback
by byeddy.eth - No Role
Posted on: July 8, 2024, 11:32 p.m.
Content: GM optimism!
On behalf of the DFArchon team, I am excited to announcement that we have reached Milestone 1 of Dark Forest ARES project, which received an OP grant in Season 5 , Cycle 22 .
In this post, we detail what has been delivered and what’s next. We encourage everyone, especially those interested in innovative game mechanics, to join our community, try out the game, and share your feedback.
What is Dark Forest ARES & DFAres v 0 . 1 Round 3 ?
Dark Forest ARES is a community-run development of Dark Forest. We periodically conduct development and game testing activities, experimenting with innovative game mechanics and gathering feedback from real players.
The center of the universe in Dark Forest Ares Round 31920 × 901 466 KB
From March to May 2024 , we worked on the development of DFAres v 0 . 1 Round 3 . In May, we held a six-day DFAres v 0 . 1 Round 3 game event on the Redstone mainnet. Over the course of 144 hours, we attracted more than 240 accounts to participate in the game, with players submitting over 240 , 000 transactions.
What we delivered
We introduced the Pink Bomb and Kardashev artifacts and adjusted the functionality of existing artifacts. These changes maintain game balance while allowing for more complex player strategies, thus enhancing game depth. The Pink Bomb releases an explosion that destroys all planets within a pink circle, making it a powerful weapon for attacking enemies. When activated, the Kardashev artifact creates a blue circle within which all planets can instantly transfer their energy to the central planet, making it a powerful tool for resource management.
DarkSea NFT Trading Market Update: We updated the DarkSea trading market for in-game artifacts (NFT 721 ), allowing players to trade artifacts freely.
Bounty Hunter System: We implemented the Bounty Hunter system, enabling players to post assassination bounties on specific planets. Players can attack these planets to earn bounties.
In-Game Resource Trading System: Players can now purchase planets, spaceships, and planet skins, allowing them to acquire the resources they need to better compete in the game rankings.
Relevant Information
Game website: https://dfares-round 3 .netlify.app/
DFAres v 0 . 1 Round 3 is deployed on Redstone mainnet.
contract address: 0 xA 0 e 198 CBD 1 B 5 f 8749 F 57 Aa 8 d 60 a 8660 d 23 B 96957
For more detailed updates, please refer to the player guide:
https://dfares.notion.site/DFAres-Round- 3 -Guide- 3980998 d 8 f 65440085 c 116 ba 0 df 0 d 99 a?pvs= 25
Open Source Code
Core Game : GitHub - dfarchon/DFARES-v 0 . 1 : Dark Forest Community Rounds
Tag: v 0 . 1 . 3 -backup
Alternatively, view the main branch with commit ID ce 15 b 5 b 3 d 21 a 96568 d 16 a 79 e 44 adc 16 c 9942 b 493
Bounty Hunter: GitHub - dfarchon/DF-ARTEMIS: Planet-targeted bounty mercenary system for Dark Forest.
In-Game Artifact (NFT) Trading Market: GitHub - dfarchon/darksea-market: The DarkSea Market for Dark Forest
What’s next
You can review all of the upcoming milestones and deliverables on CharmVerse.
We’ve already started the development on next Milestone: DFAres v 0 . 1 Round 4 and prepare to hold DF Ares v 0 . 1 Round 4 public test in Augest.
Feedback and feature requests
We hope to hear your feedback on our development content and design ideas, as well as any features you would like to see introduced in future development.
You can find the game website and open source code in Relevant Information or Open Source Code section.
Contact info
Please reach out to us by commenting here or using any of the contact information below. We would love to hear your feedback or help you with any issues or ideas related to the explorer.
GitHub: DFArchon · GitHub
Twitter : x.com
Email: dfarchon[at]gmail[dot]com
Stay Optimistic! :love_you_gesture:
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